This is a deep design issue and hundreds of mods suffer from this, so it’s certainly not an isolated issue. Some of the maps have edges that clearly are just left and ignored and most of the locations don’t make any sense. For its time, it was pretty darn good – released only a year after the original game and features some story-telling cut-scenes, but it lacks polish and a crescendo. I can see why some players really enjoyed this mod. Many of the comments above this one, refer to the original release, which was just maps and other files. All you need to do now is to copy a folder into the correct location. Actually, that sounds way more grand than it really is. Even if it’s a short maze, I never thought that it was possible to do such a thing in HL.īefore I start my review, I should mention that I have created a proper mod from the original files. The whole unit is quite cohesive with some good ” cutscenes”, but what was really, in my opinion, the highlight of this unit was the fact that Andreas used a 2D maze at the end of this pack. Design is like the storyline sometimes well thought of and polished with some good ideas, sometimes not. So eliminate all grunts and scientist and succeed to finish this mission so that …you will see. Through your special power Xen has decided to help you becoming the universe’s Master (with the help of G-man) by making you free. You’re the result of a human experiment that was lead by some unscrupulous scientist who wanted to make a new entity between human and Xen race. Even if the storyline is a little bit strange and confusing, the starting idea is quite original. But this is not an excuse to avoid this one if you forgot it in the past. The Replay Experience Experiment aka TREEīetween two Worlds is an old and perhaps forgotten release of the previous century.
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